Ultimate Guide to Unity Multiplayer Game Development 2020
- Description
- Curriculum
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The Ultimate Comprehensive Guide to Unity Multiplayer Game Development! Develop Multiplayer Games!
Build your own .io game MMO just like Agar .io and Slither .io in Unity using Photon Networking!
Learn to build multiplayer games by developing a Massive Multiplayer Online Game (MMO) in Unity. You will use Photon Networking (PUN) to develop a comprehensive MMO that can support over 250 players. You will learn about Remote Procedural Calls, Photon Views, Network Ownership of players and many other Photon concepts. You will use Unity to develop this game, and you will integrate the Photon Network into Unity.
Developing multiplayer games is not hard! Developing an MMO is no where near as hard as many people on the internet would lead you to believe. This course will show the most important concepts of MMO Development.
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4Game Manager Implementation
In this video, you will write the code to setup the Photon Network and setup the initialization code for the game room.
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5Bullet Script Implementation
In this video, you will write the code to synchronize the firing of bullets/lasers over the Photon Network using remote procedural calls.
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6Operation Script Implementation
In this video, you will write the bulk of the code that controls the synchronization of players across the Photon Network.
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7Setting Up Photon Network AppID
In this video, you will setup the Photon Network AppID on the Photon Dashboard and install it in our project.
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8Editing Prefabs
In this video, you will edit multiple Prefab objects. You will add Photon Views along with multiple scripts.
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9Development of the Always Script
In this video, you will develop a script that constantly runs in order to synchronize very advanced features of our game.
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10Development of the DeathZone Script
In this video, you will write the deathZone script which kills the player if he goes off the map.
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11Development of ScoreBoard Script
In this video, you will write the ScoreBoard script which controls the scoreboard and synchronizes it over the network.
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12Implementation of Photon Network Settings
In this video, you will implement the Photon Network settings and add your own AppID to our project.