4.36 out of 5
4.36
400 reviews on Udemy

Narrative Design Master Class: Write stories for Video Games

Write your story through topics such as World building, Character Development, Dialogue, Plot Theory and more
Instructor:
Emilio Padulo
3.339 students enrolled
English [Auto]
Understand fundamental narrative design principles
Learn World Building, everything from climate to cataclysmic events
Creating in depth charcaters working from the inside - out
Comprehensive look at writing captavating dialogue in games
Learn how to break into the Game Industry as a Narrative Designer
A video game perspective of how to create a story depending on its structure

Why this course is special

This course is like no other on the market. We’re going to be looking at some very interesting concepts when it comes to Narrative Design.

My Guarantee

For every student that joins the course, they will be able to ask questions about their games and how to go about using their story to help develop their game. I will be available to answer any and all questions for all of my students.

The Course Structure

The course is almost all videos. It will take between 6.5 hours to complete. After you finish this course, you will have a more robust understanding of how to write for your games.

The course is structured into 8 main Sections.

  • Section 2: Introduction to Narrative Design

    In this section, We will be taking a solid look at what is narrative design. Understanding all the fundamentals that go into writing and grasp a deep comprehension of plot theory. We will also look at game genres, player archetypes, mechanics, clarity in writing, and much more.

  • Section 3: Concept / Pitch

    Here, we look at how to generate and cultivate ideas from their initial inception to writing out a full-blown pitch document. This section allows you to create your concept that will be pushed throughout the entire course.

  • Section 4: World Building

    This is my favorite section because here, we will look at the intricacies of building a full-scale world from nothing. We will talk about climate, mood, setting, who inhabits it, is it fantasy, is it science fiction and much more

  • Section 5: Character

    In this section, we flesh out our main protagonist and give them a sense of purpose in the out newly created world. This will allow us to see which of the 4 main types of character we want to create/. We when looking at Character Psychology and the 16 personality types, along with really looking at diversity in video games and how to make it more efficient

  • Section 6: Story

    This section is dedicated to player agency, giving the player a sense of purpose throughout the entire game and respecting their choices. We take a critical look at Linear, Non-Linear and open-world games and their perspective on player agency.

  • Section 7: Dialogue

    Here we will look at dialogue and the importance it represents in-game. How to write dialogue, the 3 main types, and incorporating cutscenes into the game.

  • Section 8: Bringing it all together

    This section brings all previous sections together to understand the fundamentals of narrative design

  • Section 9: Bonus: Breaking into the industry as a Narrative Designer

    In this Bonus Section, we take a look at what tools are at a Narrative Designer’s disposal to break into the industry and start their careers right after finishing this course

Certification of completion when finishing this course 

When you complete 100% of the videos in this course, you will be emailed a certificate of completion by Udemy so you can show it as proof of your expertise and that you have completed a certain number of hours of instruction in the course topic.

Introduction

1
Introduction
2
Join the Community!
3
Assignment Breakdown
4
Why you want to write

Introduction to Narrative Design

1
Section Overview
2
What is Narrative Design
3
Game Types
4
Roles in Game Production
5
Player Types
6
Mechanics
7
Clarity
8
Duties of a Narrative Designer
9
Plot theory part 1
10
Plot theory part 2
11
Plot theory part 3
12
The whole process

Concept / Pitch

1
Section Overview
2
Idea
3
Themes
4
Concept Creation
5
Description
6
Comparison
7
Pitch Advice
8
Pitch Examples
9
Narrative Design Pitch Document

World Building

1
Section Overview
2
What is Fantasy
3
What is Science Fiction
4
World Types
5
The Phsyical Planet
6
Mood & Setting
7
World Design Document Reference
8
The Blueprint
9
World Changing Events
10
Recent History
11
Timeline
12
The Map
13
Create a Map of Your Fictional World
14
Races Part 1
15
Races Part 2
16
Character Diversity
17
Economics and Politics
18
Language
19
Characters

Character Development

1
Section Overview
2
Character Types
3
Cipher Character
4
Fixed Character
5
Custom Character
6
Fixed Customization Character
7
Character Psychology Part 1
8
Character Psychology Part 2
9
Character Psychology Part 3
10
Character Psychology Part 4
11
Character Traits
12
Creating Diverse Characters
13
Stereotypes
14
Tropes
15
Character DNA
16
A Character

Game narrative breakdown

1
Section Overview
2
Player Agency
3
3 types
4
What?
5
Linear
6
Agency in Linear
7
Non - Linear
8
Agency in non - Linear
9
Openworld
10
2 stories
11
Game Bible

Dialogue

1
Section Overview
2
What is dialogue?
3
Types of Dialogue
4
Ambient Dialogue
5
Interactive Dialogue
6
Cutscenes
7
The Two Page Scene
8
Effective vs Non - Effective Dialogue
9
Script Process
10
Theme and Tone
11
Writing Ambient Dialogue
12
Writing Interactive Dialogue
13
MMO Dialogue
14
Mobile Dialogue
15
Writing inside the Boxes
16
Giving Voice to a Character

Bringing it all Together

1
Section Overview
2
Narrative Types
3
Quest Based
4
Mission Based
5
Story
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Includes

7 hours on-demand video
3 articles
Full lifetime access
Access on mobile and TV
Certificate of Completion

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